Hello There!
I’m so excited to share a selection of the work I created over the course of nearly two years (2021-23) as a Concept Artist on the game Sunderfolk, developed in collaboration with the talented team at Secret 6.
Under the direction of a highly skilled art direction team
https://www.artstation.com/darenbader
https://www.artstation.com/scottknapp
and alongside a group of incredibly creative colleagues
https://www.artstation.com/adrillustration
https://www.artstation.com/adrianvirlan
I was primarily responsible for a wide range of visual development tasks. These included:
Ideation and design of creatures, characters, environments, and props
Exploration of mood, composition, and world-building through sketches and painted keyframes
Establishing visual direction via thumbnails, callouts, and iterative design processes
Collaboration with 3D artists and game designers to ensure visual consistency and functionality
Throughout the project, I focused on storytelling through design, maintaining a cohesive art style, and delivering production-ready concepts that helped guide asset creation across the pipeline.
Thanks for viewing—hope you enjoy the work!